![]() I must say, the bar has now been set very high. For example, Civilization II: Multiplayer Gold Edition, the game that first got me into the franchise, kept the hand-drawn style of Civ II, but just updated and rearranged it a bit. Yes, I’ve glossed over the many, many expansion pack covers, but each has followed suit for the most part with the graphical style of its corresponding main title. But now up front we have a true testament to the evolution of war, with soldiers from across time locked in heated battles in a world where a tank can waltz past a trebuchet. And the background appears to be almost frozen in time, as if these monuments have truly all been brought together through the chronological marathon that is the Civilization game. No longer do they look tacky and glossy like a computer 3D simulation. Yes, we still have the great wonders of the world rendered in amazing detail in the background. If you ask me, this is the best one so far by a longshot, because it manages to combine all the elements of the game at once. IF you ask me, it’s a little cluttered, but it returns to what the Civilization franchise is really about after the oddball that was the Civ III cover.Īnd now, behold the cover art for the upcoming Civilization V. The great monuments of history have gotten an updated, CGI look, and there are a whole lot more of them on display at once. No more warriors, save for some fiesty-looking planes flying overhead. While this art shows us images almost exclusively of the past…Ĭivilization IV offered a much more futuristic look, and returned to the classic skyline and wonders motif. This cover set up a stark contrast with the one that would follow it. For neither the west nor the east nor the north nor the south was won without the help of a good army. If you look, you’ll see the skyline in the background of this art is exactly the same as the one above, just in a different medium.Ĭivilization III, perhaps in an attempt to attract some more gun-happy gamers, chose to abandon skylines altogether to show us images of great warriors. But wonders do not an entire civilization make, so the artists were sure to stay true to their roots, quite literally. The box art for Civilization II reminded us that no civilization is complete without great works of wonder. ![]() The franchise would become one of PC gaming’s best, if not the very best, and the box art evolved and became more intricate, just like one’s civilization within the game. ![]() We were told to “Build An Empire To Stand The Test Of Time,” and that seemed like a cool thing to do, but we had no idea how cool it would become. In the beginning, there was just a simple skyline built over the remnant of civilizations past. ![]()
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